Bisect

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Command Activation

a Construct→Bisector
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Definition

The Distance routine determines the bisecting or symmetry feature between compatible features. When more than one solution can be determined, such as the bisect of two planes, the system will prompt you with both possible solutions which allows you to select one.

Applying Bisector

The bisector routine creates a similar feature from the two features selected. In some cases, the only solution may be a point. A bisector between two planes that are not parallel results in two possible solutions. Planes that are parallel produces one solution. The chart below outlines possible solution between pairs of features.

  Points Lines            
  1D 2D 3D 2D 3D Circle Ellipse Plane Cyl Cone Sphere
1D Pt 1D Pt                    
2D Pt   2D Point 3D Point     2D Point 2D Point   2D Point 2D Point 3D Point
3D Pt   3D Point 3D Point     3D Point 3D Point   3D Point 3D Point 3D Point
2D Line       2D Line
2D Line
2D Line
2DLine
      2D Point
3D Line
2D Point
3D Line
 
3D Line                 2D Point
3D Line
2D Point
3D Line
 
Circle   2D Point 3D Point       2D Point   2D Point 2D Point 3D Point
Ellipse   2D Point 3D Point     2D Point     2D Point 2D Point 3D Point
Plane               Plane
Plane
     
Cyl   2D Point 3D Point 2D Point
3D Line
2D Point
3D Line
2D Point 2D Point   2D Point
3D Line
2D Point
3D Line
3D Point
Cone   2D Point 3D Point 2D Point
3D Line
2D Point
3D Line
2D Point 2D Point   2D Point
3D Line
2D Point
3D Line
3D Point
Sphere   3D Point 3D Point     3D Point 3D Point   3D Point 3D Point 3D Point

NOTE: Features must share a common PCS axes to be eligible for the Bisector route. For example, you can use the Bisector routine on 2 -Z 1D Points.