One-Step Motion Edit

 

 

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Introduction

the One-Step Motion Edit tool provides a access to adjust motion parameters and motion path position on a feature with one operation.

Activating

To activate the One-Step Motion Edit tool, highlight the feature in the report and bring up the feature sub-menu by right-clicking, see figure 1.

figure 1, One-Step Activation

The One-Step Motion Edit tool will appear as long as there is motion path entries for the selected feature, see figures 2 and 3.

figure 2, One-Step Motion Edit tool
figure 3, Editing a Motion Path with attributes

The motion map may contain previously defined attribute records. If the One-Step Motion Tool identifies that attribute records exist, you will be prompted to choose how the edit tool should handle them. In most cases, it is advisable to let the edit tool override all attribute records.

<Clear Values>

This command will clear the XYZ values in the Adjust Motion Map Group.

<Recall Values>

The One-Step Edit Tool retains the last used XYZ offset values in the Windows Registry. When you press <Recall Values> those values are retrieved from the registry and entered into the edit controls
 

Attribute Changes

The One-Step tool can adjust the motion attributes, Traverse Speed, Probing Speed and Stand Off Distances.

Traverse and Probing Speeds. When a change is made to one of these values, a Attribute record is inserted as the first record in the motion map. When the feature is executed, these new values will be used for this feature and all features following until another Attribute record is found.

If you require only to make the change for this one feature, place a check next to "Change Applies Only To This Feature". The One-Step tool will place a attribute at the head of the record and append a attribute record to the motion path returning it to the original attribute values. The changes will then only act upon the selected feature.

Stand Off Distance Change. When a new distance is entered, the One-Step tool will adjust all SO-MP-SO relationships. When you build the motion map the first time, the current stand off distance established in DCC Settings will be used to calculate the distance between the SO and MP and the return SO. Using this feature allows you to update all SO-MP-SO triplets with a new value. For example, if you taught the motion path with a standoff of 0.200", you can change that distance to 0.100" with this feature. There exists one rule when using this tool, the MP must be bracketed by a leading SO and followed by a SO.

Activating the One-Step tool on a motion path that already contains Attributes within the map, a warning will be shown, see figure 3. You have the choice to keep the current attributes in the motion path, or replace them with a new attribute at the start of the motion path as described above.

Adjust Motion Map

Under this section you can move the entire motion path by entering a relative value for X,Y and Z. For example; should you be required to move your motion path for a circle along the X axis -0.050", enter in the X edit control -0.050. When you press the <Ok> button, all motion will be offset in the X direction -0.050".

There are times you would not want to adjust the leading IPs. For example, the leading IPs might start in a circle feature and executing through the IPs traverse to the next feature. If you perform a relative move on the entire motion path, the leading IPs would also be adjusted and may lead to an improper path navigating from one feature to the next. To prevent this relative adjustment on the leading IPs, place a check next to "Protect Leading IPs".